Megami General Techniques

Every good shinobi uses an array of special techniques, or Jutsu, in the world of Naruto. Here is where you can explore the arts of Jutsu making and create for your character valuable techniques. Make sure to as always read the stickies and heed the moderators of this section.
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Megami General Techniques

PostPosted by Love » Mon May 17, 2010 5:47 pm

Megami Ninja Handbook
Secret Techniques of the Forest Deities
Clan Link


Genetic Techniques

ImageName: Idenshigan [Genetic Eye]
Rank: Genin | Chuunin | Jounin
Range: -
Jutsu Type: Doujutsu
Elemental Affinity: -
Clan: Megami
Description: The Idenshigan [Genetic Eye] is a doujutsu exclusive to the Megami clan. Upon activation, which may require hand-signs depending on the skill level of the user, the natural eye color of the clansmen will change to a dark shade of purple, decorated with a triple tomoe design connected in a triangle. Unlike other doujutsu, the Idenshigan does not modify the sight of the user. Instead, the eye technique is a means of interpreting genetic data they gain through collecting genetic samples. These samples are gained through making contact with organic matter. This data is then stored in one of the "genetic slots" in the user's brain. In collecting this data, the Idenshigan must be activated, and the design within the eyes will make a full spin as the genetic code is stored. However, this alone does not grain understanding of the code to the user. Instead, as the user looks onto the string of DNA they've sampled and decipher its data they must concentrate, which will cause the black design in their eyes to rapidly spin. The disadvantage of the Idenshigan is that as the Megami interpret the data few others can ever perceive, they lose their normal vision, going temporarily blind to anything except the stream of genetic data. Besides the danger of eliminating normal vision, there is a chakra cost [paid each time the eyes spin] to actively using the eyes that can become strenuous to the user, as well as a low level cost [paid every post] merely for having the eyes prepped without the design spinning.

With the power of the Idenshigan the members of the Megami can map out the molecular structures that make up all organism. While offering greater understanding of the internal makeup of the body, this eye technique is necessitated when being used with plant genetics, allowing the Megami to incorporate features of plants into their jutsu and craft new species of plants through careful experimentation. However, there are certain limitations to their eyes. The genetic data is stored within "slots" within the users brain which directly connect with the doujutsu, and the memory capacity of the user is dictated by their rank. At Genin level, only 5 genetic maps can be kept within the mind. This range increases to 10 at Chuunin, and 15 at Jounin level. A S-ranking Megami will have access to 25 genetic slots. In the event that the limitation is reached, the oldest of the genetic samples the Megami has gathered will be instantly forgotten, and the data from it unusable unless a new genetic sample is gained.


ImageName: Nijurasen Idenshigan [Double Helix Genetic Eye]
Rank: [Min. Jounin-rank]
Range: -
Jutsu Type: Doujutsu
Elemental Affinity: -
Clan: Megami
Description: The Nijurasen Idenshigan [Double Helix Genetic Eye] is a more advanced form of the clans traditional Doujutsu. This technique can only be activated by someone who has modified their own genetic structure by taking the life and assimilating the genetics of another human subject [CANNOT BE A NPC] into their own genetic code. This process of creating a genetic recombinant is the ultimate taboo within the Megami clan. Even after the prerequisite, enormous tribulation must be endured before this next stage of the doujutsu is fully awoken. What the Nijurasen Idenshigan does in comparison to the traditional eye technique is that it allows for the user to read the genetic code of any organism it sights its sight on. It should be emphasized that this perception is not the same as collecting a genetic sample from a subject through either touch or receptor spores. The user cannot manipulate the code of a target until a sample is still gained, for the Nijurasen Idenshigan does not add a genetic sample to the memory slots within their brain. What it does do, however, is allow for the user to understand what genes a target possesses before attempting to collect a sample. Furthermore, the biggest advancement of the eye technique is that when actually manipulating genetic information in their minds, the user no longer looses their normal vision. This allows for them to create new species from their collected samples without being made vulnerable form temporary blindness, though the distraction of complex work can still pose a threat.

This more advanced Doujutsu is extremely taxing on the user. It consumes more chakra to utilize than does its predecessor, and even wears away at the chakra level when not in active use, as in when it is present in the user's socket but not being used to either read or manipulate genetic data. Further than this downside, the technique is particularly straining on the eyes and memory. It is possible to lead to blindness from other use. However, the main deterrent is that it wears away at the TATA box of the user's genetic code, a buffering string of nucleobases that helps to preserve stability in the replication of the code by the user's cells. Overuse of the Nijurasen Idenshigan will lead to mental disorders such as Alzheimer's and senility. Furthermore, one of the first memory traits to go will be the user's ability to read their memory slots with their normal Doujutsu. Overuse of this new technique will make it so that genetic samples can only be acted upon with the more advanced doujutsu, which will almost assure a further downward spiral to the more severe mental diseases.


Name: Idenshi-Supuraisu [Genetic Enhancement: Splicing]
Rank: C
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: -
Clan: Megami
Description: This technique is used to combine components of genetic maps to create new sequences of DNA, essentially crafting the code for a new species within the mind of the Megami. Before this technique can be utilized, the Megami must first collect genetic samples stored in the "slots" within their minds an interpret these samples through the user of their Idenshigan [Genetic Eye]. For this technique the user must activate their Idenshigan into spin while forming the "Ox" hand-sign. Furthermore, this is a concentration dense technique, for if the structure of the genetic data is not arranged in a healthy way, the resulting plant will be a dud, either lacking in the desired qualities or being particular prone to rapid wilt from a lack of structural foundation. However, if fully focused, the Megami will be able to extract the genes of specific traits and combine them into a new source code for plant-life. The sources of this data can come from any number of the available genetic slots each Megami has access to. However, to make the genetic code of the new plant, the original codes are lost. If a piece of every sample is used, the resulting code will be a complex form of plant-life that may be capable of a variety of functions. However, in such an example, after use of this technique the Megami will have only a single genetic code within their mental slots, that being of the new species and nothing more. Furthermore, and unintentionally, each new species that is created comes with something of a genetic signature individual to each Megami. This not only can allow other Megami to identify a plant as being artificially created, but also creates an obstacle within the genetic structure that cannot be overcome. Any plant created through splicing cannot be combined in future splices to create another new plant. Only a single component can be drawn out, instead. Thus, a sample from a thorn-baring plant that has rose DNA in it can be used as a substitute for a sample straight form a rose, but only so long as the substituted sample has the genetic except for the thorns. If instead the spliced sample utilized rose for its scent, thorn data could not be collected. The more samples being drawn from, the longer this techniques takes. Thus, it is difficult to use on the fly.

Name: Idenshi-Gotenkasei [Genetic Enhancement: Five Point Growth]
Rank: C
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: -
Clan: Megami
Description: This is a form of genetic manipulation that is enacted upon a stored genetic map within the Megami brain. Thus, after the performance of this technique, there is no physical result to show until another technique is utilized. For this technique the Megami clansmen must have active use of their Idenshigan, which will temporarily cut off their normal vision. By holding the 'Snake' hand-sign through the duration of the modification, the user will manipulate a single stored genetic code they have sampled and modify the genes responsible for the size of the organism. This technique allows the user to grow a plant to six cubic feet in measurements. For larger plants, the effects may be null. However, this technique is mainly intended for use on smaller natural plants. For example, the Venus Flytrap can be an effective plant-based puppet for the members of the Megami. However, the plant itself is a mere few inches tall in nature. While it cost more chakra, not only to perform this technique but also in the Mokuton it takes to grow a large plant, to make the Flytrap taller, it is a much more effective weapon once expanded.

Name: Idenshi-Senjigusuri [Genetic Enhancement: Infusion]
Rank: - [See Poison]
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: -
Clan: Megami
Description: This is a principal technique for poison delivery. Able to craft new organic material by their ability to splice components of plants into new combinations, the Megami are accustomed to working with poisons, as plants are a primary source of natural toxins. With this technique, after sampling both a pre-crafted poison with the Idenshigan, the Megami are able to infuse the poison other genetic maps. This technique is performed alongside Idenshi-Supuraisu [Genetic Enhancement: Splicing], and the poison itself takes up a single slot in the Megami's mental maps. However, what sets this apart from normal splicing is that the chakra cost of this technique is equivalent to the rank of the poison being utilized. Even though the material still comes from an organic source, higher ranking poisons cannot be infused by weaker shinobi. This technique can be used in a verity of delivery methods, though on a base level if the plant material is consumed at all the opponent will be infected. [Poisons must be approved in the equipment section]

Name: Doku Men’eki [Poison Immunity]
Rank: Genin | Chuunin | Jounin
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: -
Clan: Megami
Description: This is an ability of the Megami clan that uses genetic data to respond to potential threats, specifically those of nature-based poisons. Plants and animals are two paramount sources of poisonous toxins, and this technique can be used to defend against almost any organically created poison, granting to the Megami a degree of immunity. This technique requires the use of at least 2 genetic "slots", for the Megami clansmen must not only decipher the code of the poison they are afflicted with, but also their own genetic code. By actively using their Idenshigan, which will temporarily block out their sight, along with the formation of a hand-sign the clansmen will stimulate the creation of antibodies within their bloodstream that can seek out and neutralize poisonous toxins within the body. The biological response to the poison requires chakra equal to the rank of the poison being defended against, meaning that lower ranking shinobi cannot defend against high ranking poisons. Furthermore, even a Chuunin using this repeatedly against A-ranking poisons will be rapidly tired out through this technique, which means the defense is far from perfect and caution should still be shown against enemy poisons. This technique becomes more difficult when faced with a Dokton [Poison Release] opponent, as the enemies poisons are not the result of natural organic matter, but chakra. Poisons can still be defended against, though an additional requirement of sampling the opponents genetic data must be met. After being performed, the user maintains an immunity to the specific poison defended against until its genetic code is removed from their slots by acquiring more samples, which eventually forces old ones out of their mind.

Name: Idenshi-Senzai [Genetic Enhancement: Garden]
Rank: B [ Chuunin Level Skill ]
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: -
Clan: Megami
Description: This technique can only be performed but a Chuunin level user or higher. This technique follows along the lines of genetic splicing. However, instead of combining the traits of two or more plants into a new species, this technique allows for the Megami to combine the traits of a plant with their own plant genetics, as the Megami are genetic hybrids between plants and animals. There is a limitation in that only a single plant species can be used in combination with their own body at any given time. Furthermore, this species cannot be from a spliced plant, but must come from a naturally occurring plant. By activating the Idenshigan, and temporarily cutting off their normal line of sight, the clansmen will form a string of hand-signs that will cause a genetic trait from a single stored genetic map to incorporate itself into their body, usually through the skin. This trait could be almost anything, be it creating a genetic armor from coating the Megami in rose thorns, to giving them temporary resistance to fire like the venus flytrap, or resistance to cold like tundra lichens. However, regardless of affect, the technique last for a maximum of 4 posts for a Chuunin, and 6 for a Jounin. Furthermore, the post limit on this technique is reduced by 1 post for each additional performance of this technique in a single thread, eventually making the technique unusable.

Mokuton :•: Plant-Life Release

Name: Yuuki-Kugutsu no Jutsu [Organic Puppetry Technique]
Rank: C
Range: [Genin] Close-Mid (0-10) | [Chuunin] Close-Far Range (0-25m) | [Jounin] Close-Far Range (0-45m)
Jutsu Type: Ninjutsu | Puppetry
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is a specialized technique the Megami have learned in order to conserve their Mokuton chakra by replacing a great deal of Mokuton chakra in their creation with this more supplementary chakra. While it is altogether possible to create plants that burst forth from the ground and move in such ways to entangle and ensnare the user’s opponents, such actions of advanced mobile plants use up more Mokuton chakra then simple creating a large plant. Thusly, to converse chakra, the Megami have learned to manipulate the motion of their plant life creations with puppetry, using the motion of specialized chakra strings in order to give plants motion. By combining regular chakra strings with a small yet even amount of Mokuton chakra, the user of this technique can integrate these strings through the roots of their plant creations and along the length of the plants to be able to use the plants as through they were puppets. However, the downside to this technique is that being a plant, these creations are limited in the mobility range, for they cannot uproot themselves from the ground, whereas normal puppets have no such connection to the earth. The ranges for this technique are determined by rank as specified by the puppet template. The Megami can normally only muster the manipulation of malleable plants, though a Megami that has gained abilities in true wood, represented by knowing a minimum of 5 true wood techniques, can use this with more sturdy bark-coated plants. As this is one of the corner stones in the clan, a skill in Puppetry is not needed to learn this technique. However, the user must possess the Mokuton element, and Megami clansmen without the Puppetry specialty will find the motions of their plants more jarring.

Name: Mokuton: Kusaki Soushi no Jutsu [Plant Life Release: Plant Creation Technique]
Rank: C [Does not Reflect Chakra Cost]
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is a Mokuton technique used in conjunction to the genetic maps stored within the mind of the Megami clansmen, and can only be performed when the Idenshigan is active in the eyes of the Megami. After performing several hand-signs, the Megami will create from their Mokuton chakra the plant that their genetic map permits for. In the cases were no genetic modification has been performed on the geneitic map, this plant will be an exact replica of the plant their genetic sample has been taken from. However, in the cases where the genetic map has first been modified, this technique uses chakra to create the modified plant. Since the Megami do not specialize in true wood creation, in order for them to copy such a plant as a tree, or other bark bearing plant, they must first undergo training with a Mokuton use that can produce such bark-like structures and learn a minimum of 5 true wood techniques. This technique can also be used to create the desired plant in a seed form at the cost of far less chakra. However, for that seed to be grown quickly to full size Mokuton chakra must be channeled into it, so wither this technique is used to create a seed or a true plant, the chakra cost is about the same, unless if the seed is simply being grown as a normal plant over a long period of time. In producing a perfectly normal plant that is small in size this technique requires very little chakra, and high-level uses that are highly skilled with Mokuton can almost have this active as a passive trait to produce harmless plants, such as regular flowers at their feet as they walk. The chakra it takes to grow the desired plant is not dictated by the rank of this technique. Much like Summoning, the practice is always the same, though the larger and more complex the creature, the more chakra it will take to produce the same result.

Name: Mokuton: Kansen Kaze no Jutsu [Plant Life Release: Infectious Breeze Technique]
Rank: C
Range: Close-Mid Range (0-10m)
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is a versatile technique for spreading plant-based materials. By forming several hand-signs and gathering Mokuton chakra into a part of the body, usually the palm of the hands, the user is able to create an abundance of pollen like spores that are so light they are carried upon the natural breezes of wind, or can even simply be blown off the user’s body with breath. The user is able to maintain some control over the direction of these spores with their Mokuton chakra so long as they are kept close to their body. However, the aim of this technique is to spread these spores across a wide area in order to ensure them being inhaled by the opponent. The effects of the spores depends on what spores were formed with this move, but the chakra coast of each type of spores is relatively the same. The types of spores that can be created largely depends on the user, though through the use of the Idenshigan the user can develop new lasting spore types depending on their level of Mokuton manipulation and practice with the genetic codes of the plants they develop these spores from. At a Genin level this technique as an obvious downside in that the spores are created in such a way that they appear as visible colored clouds, allowing the opponent to clearly see where the spores are. However, at a higher level these spores can be made so refined that they are invisible to the eye. The Megami cannot create many spore types from memory alone, so this technique is usually used in combination with poisonous seeds as a delivery mechanism for poisons [approved through equipment].
    --Receptor Spores: These are specialized spores used in combination with the Megami’s Idenshigan. Once inhaled by the opponent these spores tiny integrate their way into the opponent’s bloodstream through the lungs, and once inside they spread throughout the entire body of the opponent. The effects of these spores cannot be felt, but the Megami can understand them with their doujutsu abilities. These spores enhance the level of genetic understanding for the Megami and transmit back to the Idenshigan information they gather on the opponent. This information varies depending on the target, but as a cursory level the Megami will be able to understand such things as the chakra nature of their opponent, the physical characteristics of the target as shown through their DNA, along with conditions that can be changed within the target over times such a blood sugar levels, body fat percentage, and other information that could prove extremely useful when undergoing a case study of the target such as for medical repots. These spores help with the understanding of diseases as well as potentially unlocking cures that could be created through natural solutions. Furthermore, these spores enhance the Idenshigan to the point where the Megami clansmen can bridge the gap in some cases between bloodlines, potentially allowing them to draw form other bloodlines in learning techniques, such as learning the techniques of other Mokuton using clans. However, use of these spores in battle runs the risk of loosing their guard considering that the Megami cannot maintain their normal vision while reading this data.

Name: Mokuton: Matsutabi no Jutsu [Plant Life Release: Ensnaring Vines Technique]
Rank: C
Range: Close-Mid Range (0-10m)
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is an effective technique that aims at immobilizing the opponent through the use of vines. After forming several hand-signs and channeling their Mokuton natured chakra into the surrounding area, the user will create a point of concentration from which a leafy bud will erupt and spew out numerous vines in a straightforward attack. These vines can be grown out of several places, the soil on the ground, other plant life, even the user's hybrid skin, though the latter will cause the user pain. The vines this technique normally creates are ambiguous, not having any specific or special information as they are merely a result of Mokuton chakra, and not genetics. However, this technique can be combined with the genetic information stored in the Idenshigan. Through an activation of the doujutsu, the user can incorporate traits from other plants they have sampled into the vines, for instance covering them in thorns to add a cutting through the addition of genetics from a rose. Each pod that is grown has a maximum of 20 vines within them. Their initial path is straightforward, and the vines will wrap around anything they contact. However, through the use of Yuuki-Kugutsu no Jutsu [Organic Puppetry Technique] the user can modify the path of the vines and cause them to constrict and tightly bind. A Chuunin using this technique can generate up to 3 pods of vines, and a Jounin up to 6. The more location and pods created, the more likely it is to capture the opponent, though each pod is considered a C-rank puppet when combined with Mokuton chakra strings.

Name: Mokuton: Kisuika Kiseiza no Jutsu [Plant Life Release: Kiss Beneath the Mistletoe Technique]
Rank: C
Range: Close Range (0-5m)
Jutsu Type: Ninjutsu | Taijutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is an effective technique based off of the natural properties of a rather parasitic plant, and for it the member of the Megami will need to sample genetics from a mistletoe plant. In nature, mistletoe prays on other plants by digging their roots in to steal nutrients. It is also a poisonous plant that causes stomach pain, diarrhea, and low pulse. Both of these traits are incorporated into this technique. After performing several hand-signs and activating the Idenshigan to make use of the sample, the user will collect Mokuton natured chakra into their palm. This will create a small formation of specialized mistletoe infused with the user's flesh. The aim of this technique is to make physical contact with the opponent, which will cause the other end of the invasive roots to dig their way into the opponent. Once dug, the roots will begin to drain the target of chakra and nutrients and act as a bridge to transfer what is take to the user. This technique can only be used to transfer chakra if contact is maintained with the plant, though it can be thrown by the user. If this is done, the chakra taken will merely feed the plant directly. Furthermore, once attached to the opponent, it is possible to rip oneself free from by force alone, though not without some pain and scaring at the point of contact. This technique drains the equivalent of 2 C-ranked techniques for every post contact is maintained. However, if a post passes without making contact with an opponent and with the plant still being held by the user, it will turn on its creator through its parasitic nature and drain 4 C-ranked equivalents of Mokuton natured chakra. Thus, if the user is not confident in their use, this technique may be a hinderance more than a help.

Name: Mokuton: Hana Fuusha no Jutsu [Plant Life Release: Flower Windmill Technique]
Rank: C
Range: Close-Mid Range (0-10m)
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is an effective offensive technique that creates the equivalent of a Fuuma Shuriken from the user's chakra. For this technique, the user must form a few hand-signs as they collect Mokuton chakra into their hand. Once done, a massive sized flower will grow out of the user's palm, their arm almost looking like the stem of a giant plant as the flower will be facing out from the user's hand. Without further genetic manipulation, the flower will be very ambiguous in species, though will carry a pleasant scent. Holding onto the backside of the flower, the user will utilize their Mokuton natured chakra to cause the flattened and sharpened petals of the massive flower to rapidly spin like a buzz saw in their hands, allowing the weapon to be used in close combat. However, the flower can also be thrown with the same effectiveness of a large shrunken, its path not being modified by the user outside of their own skill at accuracy. With the use of tIdenshi-Senjigusuri [Genetic Enhancement: Infusion] prior to the flower being grown the user can lace the cutting edge of the flower blade with one of this poisons to add a secondary attack to this weapon. This technique can also be utilized to create flower shuriken more comparable to the size of normal ones and normal flowers. These smaller blades will grow between the users fingers and are thrown like the typical shinobi tool, and a single performance of this technique will craft a maximum of 20 smaller petal shuriken so long as the user is not interrupted between unleashing them all.

Name: Mokuton: Kahenihen no Jutsu [Plant Life Release: Wildflower Disaster Technique]
Rank: B
Range: Close Range (0-5m)
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is a powerful shredding attack. By forming several hand-signs and drawing in a wide breath while collecting Mokuton natured chakra in the lungs and throat, the user will cup a fist around their mouth and breath out a spray of fragrant flower petals. As the user breaths out their chakra laden breath they will spawn countless petals that have been fortified through the chakra to stiffen them and turn their edges into cutting blades. The scale of this technique is comparable to a flamethrower style Katon attack, and the petals flow straightforward out of the user's mouth for as long as the breath last. Any opponent caught within the petal breath will be littered with multiple cuts like being cut up by a storm of shrunken. The lacerations might not be that deep, but the number along can be overwhelming. However, this technique can be made more effective through combining it with the powers of the Idenshigan. Without the doujutsu, the petals are non-discriminant plant material, though do carry with them a pleasant scent. However, by adding more chakra the user can make the petals match those of any plant they have sampled. This is about more then just making roses or lily petals. More deadly then this is combining the petals with a poison through the use of Idenshi-Senjigusuri [Genetic Enhancement: Infusion]. Any cuts delivered by this shredding attack will then transmit the poison being utilized.

Name: Mokuton: Shibuhira no Jutsu [Plant Life Release: Branching Palm Technique]
Rank: B
Range: Close Range (0-5m)
Jutsu Type: Ninjutsu | Taijutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is a special technique that can be used to empower the users physical attacks. By forming several hand-signs and channeling their Mokuton natured chakra into their arms, or even the ground beside them, the user will cause a massive growth of compacted green plant material to sprout. From the arms, it will grow straight down from the shoulders and surround the forearm and palms. From the ground, it will grow up in the same shape, though will have the an opening for the users to insert their arms and cause the arms to bind with them. The difference between the two approaches is that while growing them from the ground may take longer, it can embed earth into the structures and increase their dexterity and toughness. These arms are disproportionately large in the forearm and palms, and only feature two fingers and one thumb each. The hands are large enough to grip a human skull, and the attachments are strong enough to crush boulders. However, the movement of the arms requires Mokuton manipulation, not unlike Yuuki-Kugutsu no Jutsu [Organic Puppetry Technique]. Furthermore, though the arm is ambiguous plant material, with the use of the Idenshigan traits of other plants can be incorporated into the arms to increase their effectiveness, such as covering them in cactus spines depending on what was sampled. One downside of this technique is that the user cannot form hand-signs with the arms still attached. The only exception to this, however, is that if the user possesses both a Taijutsu and a Ninjutsu specialty, though they still may not have full access to all techniques given the odd proportions of the plant gauntlets.

Name: Mokuton: Nemorino no Jutsu [Plant Life Release: Root Forest Field Technique]
Rank: B
Range: Close-Long Range (0-125m)
Jutsu Type: Ninjutsu | Chakra Control
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is a sensory field technique that can alert the user to approaching danger or be used for tracking purposes. For this technique, the user must form a string of hand-signs and channel their Mokuton natured chakra into the surrounding area. This will cause a very slender system of roots to rapidly grow out in all directions of the user. The roots act like an entangled web beneath the surface of the ground, and will even work their way into the root systems of other plant life in the surrounding area, making this technique most effective when done in a flora rich zone such as a forest. The only portion of this root system that is above ground is a stem that connects to the user's own plant body. This technique can be used to keep watch as the user rests, for they will be able to sense anything that enters the zone the roots cover. In the case of the forest, where the roots have connected with those of the trees, the user will also be aware of anything jumping from the branches. However, anything that can approach without touching any plants or the ground will go without notice. Outside of safely resting, this can also be used as a tracking technique to try and better pinpoint the location of an enemy target. The roots merely tell the location of targets within the field, and can also make a distinction between larger disturbances, such as humans or summons, and natural animals, such as fauna. However, they provide no detailed information of who is approaching or how strong they may be. Furthermore, because of the spread out nature and scale of this technique, these roots cannot be used for Yuuki-Kugutsu no Jutsu [Organic Puppetry Technique], though the user is able to reconnect with the system at a different point within the field by causing another stem to grow up and connect with their body. Only when connect can they sense anything in the field, and ripping free of the connection will cause slight scaring at the point of connection.

Name: Mokuton: Matsuri Heiheta no Jutsu [Plant Life Release: Tangled Stem Wall Technique]
Rank: B
Range: Close Range (0-5m)
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is a defensive natured technique that can defend against incoming techniques. For this technique, the user will form several hand-signs and mold their chakra into the surrounding area. This will cause ambiguous plant stems to rapidly shoot out of the ground. As they grow, the stems will twist and turn to form into a solid block of plant material that is hardened through the users Mokuton to create an effective defense. The defensive wall is roughly 2 meters by 3 meters in width and hight, and can be grown not only vertically out of the ground, but also horizontally form other plants in the surrounding areas, allowing this defense to be effective even in treetop combat. The defense is particularly prone to fire based attacks for obvious reasons, and more powerful techniques may not be able to be completely guarded against if at all. A Megami with mastery of the Yuuki-Kugutsu no Jutsu [Organic Puppetry Technique] style of manipulation, can also connect chakra strings at the base of the wall as it rapidly grows to modify the shape it will take. Without this, the wall will be a square block, but different shapes can prove more effective at deflecting damage, though they are still limited to the same overall size, so modifying shape will rope from the overall hight and width of the wall.

Name: Mokuton: Arakahen Dansu no Jutsu [Plant Life Release: Dancing Petal Storm Technique]
Rank: A
Range: Close-Mid Range (0-10m)
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is devastating technique that is useful in fending off multiple targets, or overwhelming a few. For this technique a long string of hand-signs must be formed as the user collects a large store of chakra. Once complete, their Mokuton natured chakra will be released across their body as individual flower petals form and flak off of their skin. The number of petals that are created through this technique is countless, as the whole of the air around the use will become steep with them enough to sufficiently obscure vision across the battlefield. However, this technique does more than simply fill the air with the dancing color and scent of flowers, which on its own may pose a problem to tracking types. Instead, the Mokuton laced in the petals sharpens these silky plant parts into shrunken-like objects that can slice and dice all those caught within it. As long as the user maintains their final hand-sign and their chakra levels remain sufficient, the user can control the overall path of these petals. This control is not so powerful as to control each individual petal. Instead, the storm is released in bunches, with no more than 2 independently moving waves involved in it. However, maintaining control will wear away at chakra. Furthermore, the technique is particularly prone against opponents possessing Fuuton natured styles, as the user cannot actually control the wind. However, unless matched against a Katon style of equivalent rank, the petals will not burn up instantly, but instead will become a flaming storm that can be controlled for 1 remaining post after them having been lit on fire. The major downsides to this technique other than the cost of chakra is the immobility created through concentration, along with the inability to separate their hands in exchange for control over the storm.

Name: Mokuton: Tanpopo Tabomu no Jutsu [Plant Life Release: Dandelion Bullet Bombing Technique]
Rank: A
Range: Close-Mid Range (0-10m)
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is a powerful that utilizes a sample from one of the most common plants found in nearly all places of the world, the dandelion. Not actually a flower, but a weed, the plant has learned to grow in many places. After using the Idenshigan to collect a sample and performing several hand-signs the user will grow a normal sized dandelion in its seed-baring stage to give it a white puffy sphere of seeds design to be carried with the wind. Holding the flower in their palm, the user will blow all the seeds off of the flower using a breath heavily laced with Mokuton natured chakra. The chakra through the breath will cause the seeds to continuously multiply as the breath is blown to turn the number of seeds that would result from a single plant into literally thousands of snowflake like particles. The swarm of seeds will swirl through the air, guided by the user's chakra, to attack the opponent like senbon. The user must maintain chakra and is incapable of further hand-signs or chakra molding during the assault, as they must maintain their concentration on the seed needle attack. However, this attack allows them to blanket a wide area in a shower of seeds, or attack a single collection of opponents in a full 360 degree assault. The needles themselves do not cause great damage, even less then that of a regular senbon, though an opponent embedded with them across their body will still be inflicted with great pain. By first using Idenshi-Senjigusuri [Genetic Enhancement: Infusion], the user can turn these needles into a delivery system for plant-based poisons. However, more deadly then this is the secondary nature of the attack. Once planted, whether it be on the ground or in the flesh of the opponent, the user will form a single release sign, causing the Mokuton chakra in the seeds to burst and turn them into individual dandelion flowering-staged plants. If a direct hit was landed, the plant will grow on the surface of the opponents skin, though the entangling roots of the weed will dig down into the opponents muscles and tissue. If laced with enough of the seeds, an opponent could die from this. However, between the chakra used to spread the seeds, and then that used to expand them into full plants, this cost of this technique is more than double of an average one of the same rank. This charka cost should not be taken lightly. It should go without saying that for the user to fully complete this technique, no jutsu can be utilized in its duration.
Last edited by Love on Sun May 05, 2013 9:33 am, edited 5 times in total.
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Re: Megami General Techniques

PostPosted by Love » Mon May 17, 2010 5:48 pm

I'll be back to throw stuff up for the Fallen.

However, for now I'm just throwing up the things from Akiko's own list the other members of the Megami can learn.

All of the above are previously approved here:
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Re: Megami General Techniques

PostPosted by Brera » Tue May 18, 2010 3:22 am

Love wrote:The Inoculated

Name: Idenshigan [ Genetic Eye ]
Rank: Genin | Chuunin | Jounin
Range: -
Jutsu Type: Doujutsu
Elemental Affinity: -
Clan: Megami
Description: The Idenshigan [Genetic Eye] is a doujutsu that changes the Megami clansmen eye from a normal greenish hazel color to a purple tint. Overall, the sight of the user will not change much, as the eye needs genetic samples in order to map out the genetic information of its targets, these samples being gained from contact with organic life forms. However, without such samples, the clansmen can still utilize the eyes to identify sources of genetic information, such as finding hidden water by targeting the microscopic life within the water. Whenever active, the Idenshigan displays its effects by the rotation of the black symbols within the eyes. Only when this swirl is in effect are the DNA observing qualities of the clan in effect, otherwise even with the purple eyes they see like normal.

The Idenshigan has multiple applications, all of which stem from the main trait of this doujutsu. The Idenshigan permits the Megami clansmen that possess it to behold the genetic makeup of all organic life. With this ability, the Megami can literally map out the molecular structures that make up all organisms. On its own the Ideshigan permits the user to distinguish the DNA signature of life forms, allowing them to see collections of organisms from great distances. This ability alone allows the members of the Megami to seek out sources of life giving water in most environments, being able to track the water sources by sensing the collections of microbial life forms found in unpurified water. However, the true strength of the Idenshigan comes through the deciphering of genetic information that can be gained through either making contact with the organic life, or by transmitting the genetic information gathered through specialized Mokuton receptor spores. Without actually receiving this sample the Idenshigan possesses little use. However, with such a genetic sample obtained, which again is gathered through physical contract or receptor spores, the Megami can mentally map out the DNA of life forms permitting for the understanding and experimentation at a genetic level. By understanding the genetic code and the sequence of nucleotides within genes, the Megami can perfect their work with plants, and their own abilities in general. While the genetic mapping abilities of the Idenshigan instantly formulates the genetic code of organic DNA, there is a limitation to the number of genetic maps the Megami can carry with tem at any given time. At a Genin level, only 5 genetic maps can be kept within the mind of the Megami. At Chuunin this increases to 10, at Jounin 15 maps are carried with them, and at a Kage level the Idenshigan can carry with it 25 genetic maps. In the cases where the genetic map limitation has reached its limits, the oldest of genetic maps are instantly forgotten, and thusly preventing the use of this information in the formation of new plants.

By utilizing the genetic maps they carry with their Idenshigan, the members of the Megami can manipulate their Mokuton abilities at a genetic level in order to create genetically superior life forms at the cost of chakra. These creations usually come off as being types of “mutant” plants, which combine the genetic information from multiple species of plants and other life forms to create unique and deadly formations. As an example of how this ability can be used, the Megami has had access to both roses and sunflowers, then it would be possible for them to genetically map a new species of sunflower the features rose thorns along its stem. While this is only a simply example, and it is unlikely for such a plant life to be useful, it serves to show how the combination of DNA from multiple life forms can be made to improve simplistic plant life. At a Genin level, the members of the clan can only combine the genetic codes of plants with other plants. However, at a level above Genin, the members of the clan can grow into their plants limited qualities of animalistic DNA depending on the genetic samples they are able to obtain. Human qualities, being an advanced form of animals, can only be meddled with by a Jounin.

Name: Idenshi Kouyou: Sodachi [ Genetic Enhancement: Growth ]
Rank: Genin | Chuunin | Jounin
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: -
Clan: Megami
Description: This is a technique that results in no real physical change, as it purely effects the genetic map within the Megami’s mind. To perform this technique the Indenshigan must be active, though no hand-signs are required, save for the occasional meditation sign used to help concentrate. After gathering a genetic sample of a plant the clansmen wishes to produce, this technique can be used to modify the DNA code of the genetic map within Megami’s brain in order to adjust the genes that control the size of the plant, allowing the user to grow plants larger or even smaller then their normal size. This technique modifes only the genetic map, changing the map stored within one of the mental slots in the clansmen mind. However, no real result happens to anything until the Megami uses this map in order to produce the plant life that they can grow with their Mokuton abilities. At Genin level this technique can be used at a maximum extent to modify a plant to grow up to 5 times its normal scale, provided that the plant does not already exceed 1 cubic feet in mass. At Chuunin this can be used to increase plants up to 10 times their size, with a limitation on 2 cubic feet, and at Jounin this can be used to increase plants up to 50 times their normal size for anything less then 3 cubic feet, and 20 times for anything more then 3 cubic feet.

Name: Idenshi-Supuraisu [ Genetic Splicing ]
Rank: Genin | Chuunin | Jounin
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: -
Clan: Megami
Description: This technique is used in connection to an active Idenshigan, and like other Megami genetic modification techniques, no physical result stems from this technique being perform. This technique does not require hand-signs, but does have a unique effect on the genetic slots within the Megami clansmen’s mind. This technique allows the Megami to combine stored genetic maps into a single map of a new plant species, which will then consist of composite traits of multiple species. At a Genin level, this technique can only be used with plant DNA samples, and no animalistic qualities can be added into the mix. The Megami can control what extend of splicing they perform, and can even intentionally plot out what characteristic traits of their samples they wish this new plant species to display. However, because of the concentration this technique requires when intentionally plotting out a new species, this is recommended as a non-battle technique, left more for when the Megami are within the lab creating their "mutant" plants. Whatever number of genetic maps is used to create this spliced map are condensed down to one genetic slot for this new species. Since the Idenshigan is limited, a Genin member of the clan can only splice together a total of five genetic maps, all of which must be plants. Chuunin can splice 10 maps with limited non-plant qualities, and Jounin can splice up to 15 with more advanced non-plant genetics. Any map is the result of this splicing cannot be spliced after the initial formation. Once a map has been spliced it cannot be used with this technique again.

Name: Doku Men’eki [ Poison Immunity ]
Rank: Genin | Chuunin | Jounin
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: -
Clan: Megami
Description: This is the ability of the Megami clan granted through their Ki no Chishiki [ | Tree of Knowledge | ] ability, which uses understanding of the genetic codes to modify aspects of their own body in order to respond to several situations. This immunity is towards poisons the Megami may encounter. In the cases where the Megami are faced with an organically created poison, a poison based off of organic materials, the clansmen my form a degree of immunity towards the poison through the genetic understanding of both the poison itself, and their own genetic code. By taking up two of their genetic map slots, one for the poison and the other of their own DNA signature, the Megami can produce within their own body antibodies to respond to the poisonous threat and save them form the negative effects of the toxin. This technique requires the use of a single hand-sign, and two genetic slots. However, it is important to note that this immunity is only effective against organic poisons, and will fail to protect the Megami if faced against an advanced level Dokton technique. Genin can use this technique for protection against poisons up to C-rank. Chuunin gain protection from B-ranked poisons. Finally, Jounin can protect against A-ranked poisons.

Name: Idenshi Kouyou: Senzai [ Genetic Enhancement: Garden ]
Rank: Chuunin | Jounin
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: -
Clan: Megami
Description: This is a technique that takes advantage of the Megami's abilities at genetic enhancement of plant life, but one that can only be performed by a user of a Chuunin level skill or higher. Instead of manipulating other plants, this technique focus on the manipulation of the user's own body, as the Megami are a genetic hybrid between plants and animals, their own bodies naturally having many plant characteristics. What this technique does is temporarily changes the genetics of the clan member, usually resulting in some form of plant growth becoming visible growing out from their skin. The characteristic that is added lasts only 4 posts for a Chuunin and a maximum of 6 posts for a Jounin, and must be a natural trait of the target specimen, as this technique cannot be performed without a genetic sample to begin with. For this technique, the user will form several hand-signs, but before the signs are performed the user must have gained all the needed samples into their genetic slots, including one slot being composed of their own genetic code. The user will then mesh their DNA temporarily with that of the target specimen. For example, if used in combination with a sample of a Venus Flytrap, the user can take on the fire-resistant properties of the plant. While this would not make them immune to Katon technique, it would give them better protection then bare skin offers, and the genetic growth would be displayed through randomly sprouting flytrap heads across their body. If used with a rose, the user could coat their body in sharp thorns for a time. This technique can only be used with on, non-spliced, genetic slot at a time, though can be used multiple times. However, as the genetic traits stack on top of one another, the overall time of this technique decreases by 1 posts for every new trait. If used twice, either with different plants or taking on two different traits from the same plant, the total length of the technique will decrease to 3 posts for a Chuunin, so on and so forth. A downside of this technique is physical discomfort that can occur from the forced mutation of the Megami's own genetics, and this downside increases with each additional trait added on.

Name: Yuuki Kugutsu no Jutsu [ Organic Puppetry Technique ]
Rank: C
Range: [Genin] Close-Mid (0-10) [Chuunin] Close-Far Range (0-25m) [Jounin] Close-Far Range (0-45m)
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is a specialized technique the Megami have learned in order to conserve their Mokuton chakra by replacing a great deal of Mokuton chakra in their creation with this more supplementary chakra. While it is altogether possible to create plants that burst forth from the ground and move in such ways to entangle and ensnare the user’s opponents, such actions of advanced mobile plants use up more Mokuton chakra then simple creating a large plant. Thusly, to converse chakra, the Megami have learned to manipulate the motion of their plant life creations with puppetry, using the motion of specialized chakra strings in order to give plants motion. By combining regular chakra strings with a small yet even amount of Mokuton chakra, the user of this technique can integrate these strings through the roots of their plant creations and along the length of the plants to be able to use the plants as through they were puppets. However, the downside to this technique is that being a plant, these creations are limited in the mobility range, for they cannot uproot themselves from the ground, whereas normal puppets have no such connection to the earth. The ranges for this technique are determined by rank as specified by the puppet template. Akiko, having genetically absorbed the essence of a true-wood wielder, can perform this technique on woody plants. However, the sturdiness of wood meaning the puppetry of these plants can be rougher then normal.

Name: Jinzou Kugutsu no Jutsu [ Artificial Puppetry Technique ]
Rank: C [Chuunin Level Skill]
Range: Close Range (0-5m)
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This technique functions similar to the Organic Puppetry Technique in that it is performed with plants. However, the technique itself is designed to act upon the wood of puppets. Furthermore, the technique, unlike traditional puppetry, does not use chakra strings to manipulate puppets, but instead has the same natural flow to it as Organic Puppetry, which connects strings to the roots of a plant in order to bend the entire form of the plant fluently as opposed to the somewhat more jarred movements. This technique can only be performed by a Chuunin level user, as well as a user who has gained a reasonable level of mastery over true wood techniques [at least 5 techniques] as this technique is most commonly used with normal puppets, which are composed of wood. If, for whatever reason, the puppet is not composed of wood, this technique will have no effect. Instead of connecting strings to the puppet, the user must maintain constant contact with the desired puppet so that they may channel Mokuton chakra into the target puppet. While the chakra cost of this kind of control will be higher then normal puppetry, this allows for the user to manipulate the puppet fluently without their fingers. However, if contact is ever lost with the puppet, the technique will automatically lose all effects. Only one puppet can be controlled like this at a time, as the user cannot break contact with the puppet. However, other puppets can still be manipulated, though the not as many as if the user were using just the normal puppet master technique.

Name: Mokuton: Kusaki Soushi no Jutsu [ Plant Life Release: Plant Creation Technique ]
Rank: C
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is a Mokuton technique used in conjunction to the genetic maps stored within the mind of the Megami clansmen, and can only be performed when the Idenshigan is active in the eyes of the Megami. After performing several hand-signs, the Megami will create from their Mokuton chakra the plant that their genetic map permits for. In the cases were no genetic modification has been performed on the geneitic map, this plant will be an exact replica of the plant their genetic sample has been taken from. However, in the cases where the genetic map has first been modified, this technique uses chakra to create the modified plant. Since the Megami do not specialize in true wood creation, in order for them to copy such a plant as a tree, or other bark bearing plant, they must first undergo training with a Mokuton use that can produce such bark-like structures and learn a minimum of 5 true wood techniques. This technique can also be used to create the desired plant in a seed form at the cost of far less chakra. However, for that seed to be grown quickly to full size Mokuton chakra must be channeled into it, so wither this technique is used to create a seed or a true plant, the chakra cost is about the same, unless if the seed is simply being grown as a normal plant over a long period of time. In producing a perfectly normal plant that is small in size this technique requires very little chakra, and high-level uses that are highly skilled with Mokuton can almost have this active as a passive trait to produce harmless plants, such as regular flows, at their feet as they walk.

Name: Mokuton: Kansen Kaze no Jutsu [ Plant Life Release: Infectious Breeze Technique ]
Rank: C
Range: Close-Mid Range (0-10m)
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is a versatile technique, and if done with a high enough level requires no hand-signs to perform. By gathering Mokuton chakra into a part of the body, usually the palm of the hands, the user is able to create an abundance of pollen like spores that are so light they are carried upon the natural breezes of wind, or can even simply be blown off the user’s body with breath. The use is able to maintain some control over the direction of these spores with their Mokuton chakra so long as they are kept close to their body. However, the aim of this technique is to spread these spores across a wide area in order to ensure them being inhaled by the opponent. The effects of the spores depends on what spores were formed with this move, but the chakra coast of each type of spores is relatively the same. The types of spores that can be created largely depends on the user, though through the use of the Idenshigan the user can develop new lasting spore types depending on their level of Mokuton manipulation and practice with the genetic codes of the plants they develop these spores from. At a Genin level this technique as an obvious downside in that the spores are created in such a way that they appear as visible colored clouds, allowing the opponent to clearly see where the spores are. However, at a higher level these spores can be made so refined that they are invisible to the eye. While Akiko has mastered forming some spores from chakra alone, this technique can be combined with the poisonous seeds from her Seedling Collection to create clouds of plant based gases.
    --Receptor Spores: These are specialized spores used in combination with the Megami’s Idenshigan. Once inhaled by the opponent these spores tiny integrate their way into the opponent’s bloodstream through the lungs, and once inside they spread throughout the entire body of the opponent. The effects of these spores cannot be felt, but the Megami can understand them with their doujutsu abilities. These spores enhance the level of genetic understanding for the Megami and transmit back to the Idenshigan information they gather on the opponent. This information varies depending on the target, but as a cursory level the Megami will be able to understand such things as the chakra nature of their opponent, the physical characteristics of the target as shown through their DNA, along with conditions that can be changed within the target over times such a blood sugar levels, body fat percentage, and other information that could prove extremely useful when undergoing a case study of the target such as for medical repots. These spores help with the understanding of diseases as well as potentially unlocking cures that could be created through natural solutions. Furthermore, these spores enhance the Idenshigan to the point where the Megami clansmen can bridge the gap in some cases between bloodlines, potentially allowing them to draw form other bloodlines in learning techniques, such as learning the techniques of other Mokuton using clans.

Name: Mokuton: Houshi no Matsuri [ Plant Life Release: Vines of Enshrinement ]
Rank: C
Range: Close-Mid Range (0-10m)
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is an effective technique that aims at immobilizing the opponent through the use of vines. After forming several hand-signs, the user will channel Mokuton chakra into the area the vines rapidly spout from, which can be the soil, other plant life, or even the user’s skin. Given the plant biology of the Megami clan, the user is able to apply these vines to their skin, as the vines are able to grow from other plant life given that vines usually have somewhat of a parasitic aspect to them. These vines, which number anywhere between 10-20 for Genin [21-50 for Chuunin and 51-100 for Jounin] shoot out quickly, wrapping around the opponent and constricting with a fair degree of force, though not enough to cut off circulation at Genin. Since these vines remain attached to the location they grow from, they are able to pull back once they have grappled onto something, acting like chains in the ground to hold their target down. It is possible also to combine the Megami aspects to this technique, combining these vines with other plants through genetic manipulation, such as making throne or flowering vines. However, as a plant these vines are susceptible to being cut, or lit on fire like normal plant life is.

Name: Mokuton: Kiseikou no Shitakisu [ Plant Life Release: Kiss Beneath the Mistletoe ]
Rank: C
Range: Close Range (0-5m)
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is an effective technique that is based off of the natural properties of the mistletoe plant family. In nature, mistletoe is a parasitic plant that is known for actually killing its host. Furthermore, it is a poisonous plant that causes stomach pain, diarrhea, and low pulse. Both of these traits are incorporated in this technique. After performing several hand-signs, the user will collect Mokuton chakra into their palms, creating a small formation of specialized mistletoe. Once created, the aim of this technique becomes latching the invasive roots of this plant onto the opponent. The roots, combined with Mokuton chakra, are able to infiltrate almost all-organic life, be it a tree or an opponent. Once dug in, the roots will drain the target of chakra and nutrients. If the user maintains contact with this mistletoe they are able to absorb the drained lifeblood. However, it is also possible to throw this plant, again draining the opponent, though feeding the chakra into the plant itself instead of using it as a medium for chakra siphoning. As this plant drains the target of chakra, it also infects the target with the poisonous aspects of the plant, causing stomach pain, low pulse, and potentially diarrhea. To remove the plant is painful, but is possible. If unattached to the user, this plant will cease draining chakra after taking in enough for 2 C-ranked techniques. However, if still attached, then this amount will be drained for every post it remains attached to. However, the great downside to this technique is that the parasite does not discriminate. If after the first post this mistletoe is created it does not latch onto a target, it will turn on the user, if held by the user, and begin to drain the user of chakra. Furthermore, since the user has Mokuton chakra, which the plant will respond better to, it will drain the user of 4 C-ranked techniques per post until removed.

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Re: Megami General Techniques

PostPosted by Love » Mon May 09, 2011 8:32 pm

Made some modifications to these, starting with rearranging the lists between the three different classes of the Megami specified in the clan page.

Specific changes to existing techniques include:

Idenshigan
-Removed Genetic Tracking Capabilities [clan can no longer see where sources of genetic life forms are]
-Added the downside that when active, the clan member has no normal sight. This repeats itself in every technique that depends upon the Idenshigan, so while doing something like splicing a new species into existence, the clansmen are left vulnerable as they cannot see anything around them, are only witnessing the genetic map.

Genetic Enhancement: Growth
-Added hand-signs
-Limited the scale that can be achieved by both Chuunin and Jounin, and included extra chakra cost deterrents

Genetic Enhancement: Splicing
-Added hand-signs
-Clarified that previously spliced together plants cannot be reused in future splices
-Clarified the 'genetic signature' of the Megami

Poison Immunity
-Added slot consumption, which will limit the number of poisons that can be defended against, and limits the amount that can be done with the Idenshigan while this technique is in use

Earth Release: Uprooted Garden
-New to the List
-Technique was previously approved under Akiko's jutsu [see second post in this thread for link]
-Added line, mostly for the Afflicted to get something out of it, that the technique can be used to throw clumps of dirt around

Genetic Enhancement: Garden
-Clarified chakra cost
-Removed stacking ability [can only be used with a single genetic map now]
-Added limitation of one use per thread

Organic Puppetry
-Removed Reference to Akiko [missed this before]
-Clarified that the technique can be used by Megami that don't know puppetry [just like how the Saihoushi can use their cloth manipulating threads without a puppetry skill]

Infectious Breeze
-Removed reference to Akiko [again, missed that one before]
-Clarified that poisons used with this technique need to be approved through the equipment section
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Re: Megami General Techniques

PostPosted by Kaitou » Sat May 14, 2011 8:09 pm

Love wrote:The Inoculated | The Imbued | The Afflicted

Name: Idenshigan [ Genetic Eye ]
Rank: Genin | Chuunin | Jounin
Range: -
Jutsu Type: Doujutsu
Elemental Affinity: -
Clan: Megami
Description: The Idenshigan [Genetic Eye] is a doujutsu that changes the Megami clansmen eye from a normal greenish hazel color to a purple tint. Overall, the sight of the user will not change much, as the eye needs genetic samples in order to map out the genetic information of its targets, these samples being gained from contact with organic life forms. Without such samples, the vision of the user remains unchanged, as is indicated by the black designs in the eye remaining stationary. Once a sample is being gained and analyzed, the triangular design rapidly spins. While analyzing data, however, the user temporarily looses their normal vision, and instead looks upon a string of DNA. Thus, the guard of the Megami is temporarily down when the Idenshigan is in active use.

The Idenshigan is what allows for the Megami to view and interpret genetic information. With this ability, the Megami can literally map out the molecular structures that make up all organisms. To gain the information this doujutsu decipher, the Megami must collect genetic samples, usually achieved through touch, or by the use of Mokuton receptor spores implanted into the target's body. By understanding the genetic code and the sequence of nucleotides within genes, the Megami can perfect their work with plants, and their own abilities in general. However, there are limitations on the number of genetic maps the Megami can carry in their memory at any given time. At Genin level, only 5 genetic maps can be kept within the mind of the Megami. At Chuunin, this increases to 10, and at Jounin, 15. A Kage level Megami could hold up to as many as 25 genetic maps. In the case where the genetic map limitation is reached, the oldest of the maps are instantly forgotten, and thus cannot be utilized in the formation of new plants unless a sample is again collected.

By utilizing the genetic maps they carry with their Idenshigan, the members of the Megami can manipulate their Mokuton abilities at a genetic level in order to create genetically superior life forms at the cost of chakra. These creations usually come off as being types of “mutant” plants, which combine the genetic information from multiple species of plants and other life forms to create unique and deadly formations. As an example of how this ability can be used, if a Megami has had access to both roses and sunflowers, then it would be possible for them to genetically map a new species of sunflower the features rose thorns along its stem. While this is only a simply example, and it is unlikely for such a plant life to be useful, it serves to show how the combination of DNA from multiple life forms can be made to improve simplistic plant life. At a Genin level, the members of the clan can only combine the genetic codes of plants with other plants. However, at a level above Genin, the members of the clan can grow into their plants limited qualities of animalistic DNA depending on the genetic samples they are able to obtain. Human qualities, being an advanced form of animals, can only be meddled with by a Jounin or higher.

Name: Idenshi-Kouyou: Sodachi [ Genetic Enhancement: Growth ]
Rank: Genin | Chuunin | Jounin
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: -
Clan: Megami
Description: This is a simple manipulation to stored genetic maps that result in larger plants being grown. To perform this technique, the Megami clansmen will activate their Indenshigan, temporarily cutting off their normal form of sight, and form the 'Snake' hand-sign. The result is a genetic map that can be use to grow a plant larger then the plant the original sample was obtained from, though obviously, the larger the plan that is grown, the more Mokuton natured chakra will be consumed. At Genin level, this technique can be used at max extent to grow a plant 5 times its normal scale, provided that the plant does not already exceed 1 cubic feet in mass. At Chuunin, the user can increase a plant up to 10 times its normal size, with the same limitation of 1 cubic foot worth of preexisting mass. At Jounin, the scale can increase 1 cubic foot to 15 times its normal size. If anything larger then a cubic foot is manipulated, the cost of chakra just for manipulating the map, and not even growing the plant, will be that of an A-ranked technique, becoming exhausting to the user.

Name: Idenshi-Supuraisu [ Genetic Enhancement: Splicing ]
Rank: Genin | Chuunin | Jounin
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: -
Clan: Megami
Description: This technique is used to combine genetic maps in order to create the DNA codes of new species. To use this technique, the Megami will activate their Idenshigan, which will temporarily cut off their normal line of sight, and form the 'Ox' hand-sign. Concentration is needed for this technique, and if not appropriately given, the desired result will not be achieved, and instead the plant grown from the map will most likely be a dud. However, if fully focused, the Megami will be able to extract the genes of specific traits and combine them into a new source code of plant-life. The variety of life that can result depends on the samples the Megami has been able to collect, and the number of genetic map slots their Idenshigan holds. Furthermore, at Genin, the technique can only be used on plant DNA. Chuunin can begin to incorporated limited animalistic traits, and skilled Jounin can attempt at the incorporation of humanistic genetics. This technique destroys the genetic maps used to create the new species. Furthermore, each new species created comes with something of a genetic signature unique to the Megami creating it. This allows for other members of the Megami to identify the plant as being artificially created, instead of the result of natural evolution. What is further, any plant featuring this signature cannot be assimilated into future splices, meaning that the clansmen cannot combine plants into a new species, and then combine that new species into a second new species.

Name: Doku Men’eki [ Poison Immunity ]
Rank: Genin | Chuunin | Jounin
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: -
Clan: Megami
Description: This is the ability of the Megami clan granted through their Ki no Chishiki [ | Tree of Knowledge | ] ability, which uses understanding of the genetic codes to modify aspects of their own body in order to respond to several situations. This immunity is towards poisons the Megami may encounter. In the cases where the Megami are faced with an organically created poison, a poison based off of organic materials, the clansmen my form a degree of immunity towards the poison through the genetic understanding of both the poison itself, and their own genetic code. By taking up two of their genetic map slots, one for the poison and the other of their own DNA signature, the Megami can produce within their own body antibodies to respond to the poisonous threat and save them form the negative effects of the toxin. This technique requires the use of a single hand-sign, and two genetic slots. Genin can use this technique for protection against poisons up to C-rank. Chuunin gain protection from B-ranked poisons. Finally, Jounin can protect against A-ranked poisons. The genetic slot being used to understand the poison's make-up become temporarily locked throughout its use against the poison. This means that if the Megami are defending against a poison that takes 6 turns to work its way out of the system, they will be down on genetic slot for that time frame. This also serves to limit the number of poisons they can defend against, as if all but one slot is used up, as one slot must always be used on their own genetics, the Megami canot defend against any further poisons, making it possible for the opponent to win by overwhelming the Megami's immunity with multiple poisons.

Name: Doton: Rifutoen [ | Earth Release: Uprooted Garden | ]
Rank: C
Range: Close-Mid Range (0-25m)
Jutsu Type: Ninjutsu
Elemental Affinity: Doton [ | Earth | ]
Clan: --
Description: This is a technique that is used in combination with the Organic Puppetry Technique. One its own, if used without a plant-life puppet, all this technique does is allows for the movement of clumps of earth. However, when combined with a plant-based puppet, this technique allows for extenuation of the range of the plant-puppets, which is manipulated through the roots of the plant. For this technique, Doton chakra will be added to chakra strings that are then latched onto the earth around the base of a plant being manipulated. This technique will rip a patch of earth from the ground, keeping the roots of a plant without a moveable 'pot' of soil. This allows for the user to move their plant puppet across the area like a normal puppet would be jerked across the battlefield, while still fluidly manipulating the plant rooted in this earth. However, a disadvantage to this technique is that counts as the use of a single puppet. For instance, if this technique is used alongside two plants being manipulated, it would be as though the user was deploying 4 puppets, two puppets for the plants, and two others for the dirt. While this technique can greatly improve the ability to utilize plants in combat, the user must be aware of their limits. If used without Organic Puppetry, this is an effective means of chucking clumps of earth at the opponent, or moving boulders.

The Inoculated | The Imbued

Name: Idenshi Kouyou: Senzai [ Genetic Enhancement: Garden ]
Rank: B [ Chuunin Level Skill ]
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: -
Clan: Megami
Description: This technique can only be performed but a Chuunin level user or higher. This technique follows along the lines of genetic splicing. However, instead of combining the traits of two or more plants into a new species, this technique allows for the Megami to combine the traits of a plant with their own plant genetics, as the Megami are genetic hybrids between plants and animals. There is a limitation in that only a single plant species can be used in combination with their own body at any given time. Furthermore, this species cannot be from a spliced plant of the Megami. By activating the Idenshigan, and temporarily cutting off their normal line of sight, the clansmen will form a string of hand-signs that will cause a genetic trait from a single stored genetic map to incorporate itself into their body, usually through the skin. This trait could be almost anything, be it creating a genetic armor from coating the Megami in rose thorns, to giving them temporary resistance to fire like the venus flytrap, or resistance to cold like tundra lichens. However, regardless of affect, the technique last for a maximum of 4 posts for a Chuunin, and 6 for a Jounin. This technique can only be used once per thread.

Name: Yuuki Kugutsu no Jutsu [ Organic Puppetry Technique ]
Rank: C
Range: [Genin] Close-Mid (0-10) | [Chuunin] Close-Far Range (0-25m) | [Jounin] Close-Far Range (0-45m)
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is a specialized technique the Megami have learned in order to conserve their Mokuton chakra by replacing a great deal of Mokuton chakra in their creation with this more supplementary chakra. While it is altogether possible to create plants that burst forth from the ground and move in such ways to entangle and ensnare the user’s opponents, such actions of advanced mobile plants use up more Mokuton chakra then simple creating a large plant. Thusly, to converse chakra, the Megami have learned to manipulate the motion of their plant life creations with puppetry, using the motion of specialized chakra strings in order to give plants motion. By combining regular chakra strings with a small yet even amount of Mokuton chakra, the user of this technique can integrate these strings through the roots of their plant creations and along the length of the plants to be able to use the plants as through they were puppets. However, the downside to this technique is that being a plant, these creations are limited in the mobility range, for they cannot uproot themselves from the ground, whereas normal puppets have no such connection to the earth. The ranges for this technique are determined by rank as specified by the puppet template. The Megami can normally only muster the manipulation of malleable plants, though a Megami that has gained abilities in true wood, represented by knowing a minimum of 5 true wood techniques, can use this with more sturdy bark-coated plants. [As this is one of the corner stones in the clan, a skill in puppetry is not needed to learn this technique. However, the user must possess the Mokuton element.]

Name: Mokuton: Kusaki Soushi no Jutsu [ Plant Life Release: Plant Creation Technique ]
Rank: C
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is a Mokuton technique used in conjunction to the genetic maps stored within the mind of the Megami clansmen, and can only be performed when the Idenshigan is active in the eyes of the Megami. After performing several hand-signs, the Megami will create from their Mokuton chakra the plant that their genetic map permits for. In the cases were no genetic modification has been performed on the geneitic map, this plant will be an exact replica of the plant their genetic sample has been taken from. However, in the cases where the genetic map has first been modified, this technique uses chakra to create the modified plant. Since the Megami do not specialize in true wood creation, in order for them to copy such a plant as a tree, or other bark bearing plant, they must first undergo training with a Mokuton use that can produce such bark-like structures and learn a minimum of 5 true wood techniques. This technique can also be used to create the desired plant in a seed form at the cost of far less chakra. However, for that seed to be grown quickly to full size Mokuton chakra must be channeled into it, so wither this technique is used to create a seed or a true plant, the chakra cost is about the same, unless if the seed is simply being grown as a normal plant over a long period of time. In producing a perfectly normal plant that is small in size this technique requires very little chakra, and high-level uses that are highly skilled with Mokuton can almost have this active as a passive trait to produce harmless plants, such as regular flows, at their feet as they walk.

Name: Mokuton: Kansen Kaze no Jutsu [ Plant Life Release: Infectious Breeze Technique ]
Rank: C
Range: Close-Mid Range (0-10m)
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is a versatile technique, and if done with a high enough level requires no hand-signs to perform. By gathering Mokuton chakra into a part of the body, usually the palm of the hands, the user is able to create an abundance of pollen like spores that are so light they are carried upon the natural breezes of wind, or can even simply be blown off the user’s body with breath. The use is able to maintain some control over the direction of these spores with their Mokuton chakra so long as they are kept close to their body. However, the aim of this technique is to spread these spores across a wide area in order to ensure them being inhaled by the opponent. The effects of the spores depends on what spores were formed with this move, but the chakra coast of each type of spores is relatively the same. The types of spores that can be created largely depends on the user, though through the use of the Idenshigan the user can develop new lasting spore types depending on their level of Mokuton manipulation and practice with the genetic codes of the plants they develop these spores from. At a Genin level this technique as an obvious downside in that the spores are created in such a way that they appear as visible colored clouds, allowing the opponent to clearly see where the spores are. However, at a higher level these spores can be made so refined that they are invisible to the eye. The Megami cannot create many spore types from memory alone, so this technique is usually used in combination with poisonous seeds as a delivery mechanism for poisons [approved through equipment].
    --Receptor Spores: These are specialized spores used in combination with the Megami’s Idenshigan. Once inhaled by the opponent these spores tiny integrate their way into the opponent’s bloodstream through the lungs, and once inside they spread throughout the entire body of the opponent. The effects of these spores cannot be felt, but the Megami can understand them with their doujutsu abilities. These spores enhance the level of genetic understanding for the Megami and transmit back to the Idenshigan information they gather on the opponent. This information varies depending on the target, but as a cursory level the Megami will be able to understand such things as the chakra nature of their opponent, the physical characteristics of the target as shown through their DNA, along with conditions that can be changed within the target over times such a blood sugar levels, body fat percentage, and other information that could prove extremely useful when undergoing a case study of the target such as for medical repots. These spores help with the understanding of diseases as well as potentially unlocking cures that could be created through natural solutions. Furthermore, these spores enhance the Idenshigan to the point where the Megami clansmen can bridge the gap in some cases between bloodlines, potentially allowing them to draw form other bloodlines in learning techniques, such as learning the techniques of other Mokuton using clans.

Name: Mokuton: Houshi no Matsuri [ Plant Life Release: Vines of Enshrinement ]
Rank: C
Range: Close-Mid Range (0-10m)
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is an effective technique that aims at immobilizing the opponent through the use of vines. After forming several hand-signs, the user will channel Mokuton chakra into the area the vines rapidly spout from, which can be the soil, other plant life, or even the user’s skin. Given the plant biology of the Megami clan, the user is able to apply these vines to their skin, as the vines are able to grow from other plant life given that vines usually have somewhat of a parasitic aspect to them. These vines, which number anywhere between 10-20 for Genin [21-50 for Chuunin and 51-100 for Jounin] shoot out quickly, wrapping around the opponent and constricting with a fair degree of force, though not enough to cut off circulation at Genin. Since these vines remain attached to the location they grow from, they are able to pull back once they have grappled onto something, acting like chains in the ground to hold their target down. It is possible also to combine the Megami aspects to this technique, combining these vines with other plants through genetic manipulation, such as making throne or flowering vines. However, as a plant these vines are susceptible to being cut, or lit on fire like normal plant life is.

Name: Mokuton: Kiseikou no Shitakisu [ Plant Life Release: Kiss Beneath the Mistletoe ]
Rank: C
Range: Close Range (0-5m)
Jutsu Type: Ninjutsu
Elemental Affinity: Mokuton | Plant Life
Clan: Megami
Description: This is an effective technique that is based off of the natural properties of the mistletoe plant family. In nature, mistletoe is a parasitic plant that is known for actually killing its host. Furthermore, it is a poisonous plant that causes stomach pain, diarrhea, and low pulse. Both of these traits are incorporated in this technique. After performing several hand-signs, the user will collect Mokuton chakra into their palms, creating a small formation of specialized mistletoe. Once created, the aim of this technique becomes latching the invasive roots of this plant onto the opponent. The roots, combined with Mokuton chakra, are able to infiltrate almost all-organic life, be it a tree or an opponent. Once dug in, the roots will drain the target of chakra and nutrients. If the user maintains contact with this mistletoe they are able to absorb the drained lifeblood. However, it is also possible to throw this plant, again draining the opponent, though feeding the chakra into the plant itself instead of using it as a medium for chakra siphoning. As this plant drains the target of chakra, it also infects the target with the poisonous aspects of the plant, causing stomach pain, low pulse, and potentially diarrhea. To remove the plant is painful, but is possible. If unattached to the user, this plant will cease draining chakra after taking in enough for 2 C-ranked techniques. However, if still attached, then this amount will be drained for every post it remains attached to. However, the great downside to this technique is that the parasite does not discriminate. If after the first post this mistletoe is created it does not latch onto a target, it will turn on the user, if held by the user, and begin to drain the user of chakra. Furthermore, since the user has Mokuton chakra, which the plant will respond better to, it will drain the user of 4 C-ranked techniques per post until removed.


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Re: Megami General Techniques

PostPosted by Love » Sat Apr 13, 2013 12:57 pm

This is a major update to go along with the updated clan profile. There's a lot of new techniques up there, so I'll instead list the ones that were preexisting.

Idenshigan [Genetic Eye]
Idenshi-Supuraisu [Genetic Enhancement: Splicing]
Doku Men’eki [Poison Immunity]
Idenshi-Senzai [Genetic Enhancement: Garden]
Yuuki-Kugutsu no Jutsu [Organic Puppetry Technique]
Mokuton: Kusaki Soushi no Jutsu [Plant Life Release: Plant Creation Technique]
Mokuton: Kansen Kaze no Jutsu [Plant Life Release: Infectious Breeze Technique]
Mokuton: Matsutabi no Jutsu [Plant Life Release: Ensnaring Vines Technique] [Formerly called Enshrining Vines]
Mokuton: Kisuika Kiseiza no Jutsu [Plant Life Release: Kiss Beneath the Mistletoe Technique]

Even among these techniques, I've made revisions that better explain the technique and its downsides, so they should be reviewed as well (which is why I didn't simply post the new ones in a separate post).
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